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JOE COONEY
Projects
Abandoned Hospital
Sound Implementation
Using the Unity engine, featuring an exploration, horror-influenced and dark soundscape.
Firewatch
Sound Re-Design
Realistic and immersive forest ambience and nature sounds influenced by open world gameplay.
Celeste
Sound Re-Design
Punchy and defined sequences, synthesized dialogue and detailed, vibrant environments.
Gears Tactics & DOOM Eternal
Sound Re-Design
A collection of 4 short clips containing sound design for smaller creatures, large and imposing monsters, energy weapons and conventional weapons.
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